ISDF BUILDINGS

Recycler

The Recycler is the heart of the ISDF base. It can build the following units: Scavengers, Scouts, Turrets, Constructors, Service Trucks, and Tugs. Recyclers can also build Service pods. You use these to repair craft by either driving over them or by ordering other craft to drive over them. When you have an Armory, the console within the Recycler will allow you to customize the units it creates.

Power Generator

The Power Generator provides that is capable of powering at least three other buildings. If Power is lost all the buildings except the Recycler & Extractors will cease functioning until power is restored by creating another power genterator

Factory

Factories build all the other units not created by the Recycler. These include: Missile Scouts, Tanks, Rocket Tanks, Assault Tanks, Walkers, APCs, Mortar Bikes, and Bombers. When you have an Armory, the console within the Factory will allow you to customize the units it creates.

Relay Bunkers

Relay Bunkers are unique ISDF units because they do not need to be built adjacent to another building. Relay Bunkers can be built on any piece of level ground. Gun Towers can be placed adjacent to relay Bunkers.Inside Relay Bunkers there is a console. If you go up to this console, point at it and press the spacebar, you get the satellite view.

Gun Towers

Gun Towers are your best general defensive unit. As long as they are powered they will attack any enemy unit in range.Inside Gun Towers there is a console which you may select. By selecting that console you can control the Gun Tower directly. To get out of the Gun Tower press the Hop Out key.

Armory

The Armory can build weapons, special devices for craft, and shields. When you order an Armory to build one of these items for you, you select the item you want, then point on the ground where you want the item to be delivered. The Armory launches the item into the air. It will eventually land on the ground at the point you specified.

Service Bays

Service Bays unlock the Service Truck. When you drive onto a Service Bay you will automatically begin repairing damage to your ship and rearming. If you order units to the Service Bay they will automatically repair and rearm themselves.

Tech Center

The ISDF Tech Center allows for advanced unit designs. If your base has a Tech Center, you may build an Atilla Walker, which is the most powerful ISDF unit.

Training Center

The Training Center contains extra pilots. If an unoccupied vehicle is placed near a Training Center by a Tug, a pilot will get out of the Training Center and enter the vehicle.


Bomber Bay

A Bomber Bay allows you to build a single Bomber. This Bomber can be used for long-range strikes against the enemy. Only Scion Archers and ISDF Rocket Tanks can attack an incoming Bomber.



SCION BUILDINGS
Matriarch

The Matriarch is the heart of the Scion base. It can build the following units: Scavengers, Scouts, Guardians, Constructors, Healer, and Tugs. The Matriarch can also build Service pods. You use these to repair craft by either driving over them or by ordering other craft to drive over them. When you have an StrongHold, the console within the Matriarch will allow you to customize the units it creates.

Lungs

Scion buildings are self powered by power lungs. If the lung is destroyed the building will cease functioning until the lung is replaced by a builder

Kiln

The Kiln can build only the Sentry unless an Antenna is created then it can also create Lancers. When you have a StrongHold, the console within the Kiln will allow you to customize the units it creates.

Forge

The Forge can build all units not created by the Matriarch. These include: Sentry,Lancer,Warrior,Archer, Mauler, and Titan. When you have an StrongHold, the console within the Forge will allow you to customize the units it creates.

Stronghold

The Stronghold can build weapons, special devices for craft, and shields. When you order an Stronghold to build one of these items for you, you select the item you want, then point on the ground where you want the item to be delivered. The Stronghold launches the item into the air. It will eventually land on the ground at the point you specified.

Antenna Mound / Overseer Array

Inside the Antenna Mound & Overseer Array there is a console. If you go up to this console, point at it and press the spacebar, you get the satellite view. The Antenna Mound Maybe upgrade into an Overseer Array which will increase your radar range and visual range from the satellite view

Dower

Dower unlock the Healer. When you drive onto a Dower you will automatically begin repairing damage to your ship and rearming. If you order units to the Dower they will automatically repair and rearm themselves.

Gun Spire

Gun Spire are your best general defensive unit. As long as they are powered by a lung they will attack any enemy unit in range.Inside Gun Spire there is a console which you may select. By selecting that console you can control the Gun Spire directly. To get out of the Gun Spire press the Hop Out key.

Jammer

Effectively jams enemy Radar and targeting jamming structure for up to 200 meters. Jammers may render targeting reticle of vehicles useless & prevents players from targeting units with a bomber.




Instant\MPI

ISDF Assault Tower
The ISDF Assault Tower is the best type of base defensive unit. As long as it is powered, it will attack any unit as long as they are within 250 meter range.

ISDF Mortar Tower

The ISDF Mortar Tower is the best type of artillery unit. As long as it is powered, it will attack enemy ground unit that comes within 350 meter range. You can control the Mortar Tower directly by entering it. To get out of the Mortar Tower, press the (H)op Out Key.

ISDF\Scion Rocket Tower

The Rocket Tower is the best type of air defensive unit. As long as it is powered, it will attack any unit as long as they are within 250 meter range.

Statue

Extremly Dangerous Building that will shoot with a high energy blast at enemy unit that comes within its 250 meter range.

 
 

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