ISDF BUILDINGS
Recycler
The Recycler is the heart of the ISDF base. It can build
the following units: Scavengers, Scouts, Turrets, Constructors, Service
Trucks, and Tugs. Recyclers can also build Service pods. You use these
to repair craft by either driving over them or by ordering other craft
to drive over them. When you have an Armory, the console within the Recycler
will allow you to customize the units it creates.
Power Generator
The Power Generator provides that is capable of powering at least three other buildings. If Power is lost all the buildings except the Recycler & Extractors will cease functioning until power is restored by creating another power genterator
Factory
Factories build all the other units not created by the
Recycler. These include: Missile Scouts, Tanks, Rocket Tanks, Assault Tanks,
Walkers, APCs, Mortar Bikes, and Bombers. When you have an Armory, the
console within the Factory will allow you to customize the units it creates.
Relay Bunkers
Relay Bunkers are unique ISDF units
because they do not need to be built adjacent to another building. Relay
Bunkers can be built on any piece of level ground. Gun Towers can be placed
adjacent to relay Bunkers.Inside Relay Bunkers there is a console. If you
go up to this console, point at it and press the spacebar, you get the
satellite view.
Gun Towers
Gun Towers are your best general defensive
unit. As long as they are powered they will attack any enemy unit in range.Inside
Gun Towers there is a console which you may select. By selecting that console
you can control the Gun Tower directly. To get out of the Gun Tower press
the Hop Out key.
Armory
The Armory can build weapons, special devices for craft,
and shields. When you order an Armory to build one of these items for you,
you select the item you want, then point on the ground where you want the
item to be delivered. The Armory launches the item into the air. It will
eventually land on the ground at the point you specified.
Service Bays
Service Bays unlock the Service Truck. When you drive onto a Service Bay you will automatically begin repairing damage to your ship and rearming. If you order units to the Service Bay they will automatically repair and rearm themselves.
Tech Center
The ISDF Tech Center allows for advanced unit designs.
If your base has a Tech Center, you may build an Atilla Walker, which is
the most powerful ISDF unit.
Training Center
The Training Center contains extra
pilots. If an unoccupied vehicle is placed near a Training Center by a
Tug, a pilot will get out of the Training Center and enter the vehicle.
Bomber Bay
A Bomber Bay allows you to build a single Bomber. This
Bomber can be used for long-range strikes against the enemy. Only Scion
Archers and ISDF Rocket Tanks can attack an incoming Bomber.
SCION BUILDINGS
Matriarch
The Matriarch is the heart of the Scion base. It can build
the following units: Scavengers, Scouts, Guardians, Constructors, Healer,
and Tugs. The Matriarch can also build Service pods. You use these
to repair craft by either driving over them or by ordering other craft
to drive over them. When you have an StrongHold, the console within the Matriarch
will allow you to customize the units it creates.
Lungs
Scion buildings are self powered by power lungs. If the lung is destroyed the building will cease functioning until the lung is replaced by a builder
Kiln
The Kiln can build only the Sentry unless an Antenna is created then it can also create Lancers.
When you have a StrongHold, the console within the Kiln will allow you to customize the units it creates.
Forge
The Forge can build all units not created by the Matriarch.
These include: Sentry,Lancer,Warrior,Archer, Mauler, and Titan. When you have an StrongHold, the console within
the Forge will allow you to customize the units it creates.
Stronghold
The Stronghold can build weapons, special devices for craft,
and shields. When you order an Stronghold to build one of these items for you,
you select the item you want, then point on the ground where you want the
item to be delivered. The Stronghold launches the item into the air. It will
eventually land on the ground at the point you specified.
Antenna Mound / Overseer Array
Inside the Antenna Mound & Overseer Array there is a console. If you
go up to this console, point at it and press the spacebar, you get the
satellite view. The Antenna Mound Maybe upgrade into an Overseer Array which will increase your radar
range and visual range from the satellite view
Dower
Dower unlock the Healer. When you drive
onto a Dower you will automatically begin repairing damage to your
ship and rearming. If you order units to the Dower they will automatically
repair and rearm themselves.
Gun Spire
Gun Spire are your best general defensive
unit. As long as they are powered by a lung they will attack any enemy unit in range.Inside
Gun Spire there is a console which you may select. By selecting that console
you can control the Gun Spire directly. To get out of the Gun Spire press
the Hop Out key.
Jammer
Effectively jams enemy Radar and targeting jamming
structure for up to 200 meters. Jammers may render targeting reticle of vehicles
useless & prevents players from targeting units with a bomber.
Instant\MPI
ISDF Assault Tower
The ISDF Assault Tower is the best type of base defensive unit. As long as it is powered, it will attack any unit as long as they are within 250 meter range.
ISDF Mortar Tower
The ISDF Mortar Tower is the best type of artillery unit. As long as it is powered, it will attack enemy ground unit that comes within 350 meter range. You can control the Mortar Tower directly by entering it. To get out of the Mortar Tower, press the (H)op Out Key.
ISDF\Scion Rocket Tower
The Rocket Tower is the best type of air defensive unit. As long as it is powered, it will attack any unit as long as they are within 250 meter range.
Statue
Extremly Dangerous Building that will shoot with a high energy blast at enemy unit that comes within its 250 meter range.
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