ISDF UNITS
This is the initial unit of any base. Protecting the Recycler is almost always the number one concern of an ISDF pilot.
Built by: Nothing
Propulsion: Tracked
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
Like the old NSDF Scavenger, this unit can drive around, picking up scrap to deliver to the base.
Now Scavengers can deploy on a scrap pool and become a building which pumps scrap out of the ground.
Built by: Recycler
Propulsion: Tracked
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
The ISDF Constructor creates all base buildings except for the Recycler. The Constructor can also upgrade Scavengers to make them pump bio-metal scrap more quickly. Because most ISDF commanders (except Cmdr. Shabayev) are not trained to drive construction vehicles, the player cannot pilot Constructors.
Built by: Recycler
Propulsion: Walking
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
The Service Truck repairs units automatically. It can also be ordered to repair specific units, including the player. Because this unit is actually a robot, the player cannot pilot this vehicle.
Built by: Recycler
Propulsion: Tracked
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
The ISDF Tug can be used to carry a variety of useful objects, including un-piloted vehicles.
Built by: Recycler
Propulsion: Hover
Speed: Slow
Armor: Light
Weapon
Hardpoints: Dual Guns
The Rattler is an excellent early unit to use for defense. It can easily hold off lighter units such as Scouts and Sentries. Since Rattlers are mobile*, you can move them around, sending them to defend forward positions quickly.
*When deployed, the Rattler can not move.
Built by: Recycler
Propulsion: Hover
Speed: Slow
Armor: Light
Weapon
Hardpoints: Dual Guns
Because of their great speed and excellent radar range, Scouts make ideal command vehicles. Scouts on your team will target enemy units whenever they come within the Scout’s radar range. This provides an excellent warning and identification system.
Built by: Recycler
Propulsion: Hover
Speed: Fast
Armor: None
Weapon
Hardpoints: Dual Guns, Rocket, Special
The Avenger is excellent in combat against other fast units such as Scouts and Sentries.
Built by: Factory
Propulsion: Hover
Speed: Medium
Armor: None
Weapon
Hardpoints: Dual Rockets, Specials
The Jackal is good at taking out fixed emplacements, especially Turrets. It is vulnerable to agile units such as Scouts, Sentries, and Warriors.
Built by: Factory
Propulsion: Hover
Speed: High
Armor: None
Weapon
Hardpoints: Mortar
The Sabre Tank is perhaps the most well-rounded combat unit on the battlefield. It can battle fast units and it has a decent chance against buildings and defensive units.
Built by: Factory
Propulsion: Hover
Speed: Medium
Armor: Light
Weapon AT-Stab Cannon
Hardpoints: Combat Cannon, Dual Guns, Mortar, Special
The
Built by: Factory
Propulsion: Tracked
Speed: Medium
Armor: Light
Weapon Shadower Rocket,
Salvo Rocket
Hardpoints: Combat Rocket, Assault Rocket
The Bulldog Tank is the favored unit for assault. With its long range cannon coupled with support units, it has been known to devastate defenses.
Built by: Factory
Propulsion: Tracked
Speed: Medium
Armor: Heavy
Weapon Assault Plasma
Hardpoints: Assault Cannon, Dual Combat Mortar
The Attila Walker is one of the most feared units on the battlefield. If you see it, run!
Built by: Factory
Propulsion:
Speed: Medium
Armor: Heavy
Weapon Dual Assault Blast Cannons
Hardpoints: Cannon, Dual Guns, Mortar
SCION UNITS
This is the initial unit of any base. Protecting the Matriarch is almost always the number one concern of an Scion pilot.
Built by: Nothing
Propulsion: Tracked
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
This unit can drive around, picking up scrap to deliver to the base.
Now Scavengers can deploy on a scrap pool and become a building which pumps scrap out of the ground.
Built by: Matriarch
Propulsion: Tracked
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
The Scion Builder creates all base buildings except for the Matriarch. The Builder can also upgrade Scavengers to make them pump bio-metal scrap more quickly. Because most Scion commanders are not trained to drive construction vehicles, the player cannot pilot Builders.
Built by: Matriarch
Propulsion: Walking
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
The Healer repairs units automatically. It can also be ordered to repair specific units, including the player. Because this unit is actually a robot, the player cannot pilot this vehicle.
Built by: Matriarch
Propulsion: Tracked
Speed: Slow
Armor: Heavy
Weapon
Hardpoints: None
The Scion Tug can be used to carry a variety of useful objects, including un-piloted vehicles.
Built by: Matriarch
Propulsion: Hover
Speed: Slow
Armor: Light
Weapon
Hardpoints: None
The Guardian is an excellent early unit to use for defense. It can easily hold off lighter units such as Scouts. Since Guardians are mobile*, you can move them around, sending them to defend forward positions quickly. *When deployed, the Guardians can not move.
Built by: Matriarch
Propulsion: Hover
Speed: Slow
Armor: Light
Weapon
Hardpoints: Dual Guns
Because of their great speed and excellent radar range, Scouts make ideal command vehicles. Scouts on your team will target enemy units whenever they come within the Scout’s radar range. This provides an excellent warning and identification system.
Built by: Matriarch
Propulsion: Hover
Speed: Fast
Armor: None
Weapon
Hardpoints: Dual Cannon, Special, Shield
A light maneuverable craft well suited to scouting and dogfighting.
Built by: Kiln
Propulsion: Hover
Speed: Fast
Armor: None
Weapon
Hardpoints: Dual Dual Guns, Special, Shield
The Lancer is excellent in combat against other fast units such as Scouts and Missle Scouts.
Built by: Kiln/Forge, Antenna Mound
Propulsion: Hover
Speed: Medium
Armor: None
Weapon
Hardpoints: Dual Rockets, Specials, Shield
The Warrior is perhaps the most well-rounded combat unit on the battlefield. It can battle fast units and it has a decent chance against buildings and defensive units.
Built by: Kiln\Forge
Propulsion: Hover
Speed: Medium
Armor: Light
Weapon Plasma Cannon, Dual Ion Guns, Proximity Mine
Hardpoints: Cannon, Dual Guns, Special, Shield
The Mauler is the most feared Scion unit on the battlefield. With its dual armor-shredding Fang cannons, it quickly chews its way through any and all resistance.
Built by: Kiln\Forge
Propulsion:
Speed: Fast
Armor: Heavy
Weapon Dual Fang Cannons
Hardpoints: Dual Cannons
The Titan is the dominating Scion battle unit. Its dual arc cannons quickly clear the way for the following attack units.
Built by: Kiln\Forge
Propulsion: Tracked
Speed: Medium
Armor: Heavy
Weapon Dual Arc Cannons, Dual Ion Guns
Hardpoints: Dual Cannons, Dual Guns