Unzip to your BZ2/FE root dir. Make a shortcut to FEDevTV.exe to launch TV's FE editor. 

This will launch a standard FE launch according to setup scripted in FEDevTV.dat. Use your regular icon to launch your normal editor or Lizard editor.

Handy Feature: FEbzone-TV.cfg is the file that tells bzone.exe the TVEditor's dir takes precedence over the other directories including addon. This means if you place a file in TVeditor dir such as ivscout that you have modified, it will only be used while you are in the TV editor, and not interfere with normal playing assets. I use this to give myself a very healthy pilot with a hover pack, a slide ray and a long range sniper rifle for example, to help insure my pilot doesn't die while testing stuff before saving the map.

MP Mappers should constantly check their maps in all modes of graphics settings to see how they look, since at least 80% of multiplayers run at less than max graphics settings. Three push buttons (plus hotkeys) are now always available to swap these settings quickly without having to go into the escape menu setups. 


Features/improvements:
--------------------------------

-- adds missing slider controls

-- quick change viewdistance buttons - aids pulling back to get big picture when editing terrain
 
-- moved controls to allow all four sides to use drag/move operations

-- auto accepts activisions legal agreement

-- added preset dll paths for common dlls

-- added Lizard's objects list contents plus much more

-- Cereberi ships and buildings added to objects

-- modified terrain textures display to show them clearer and larger

-- object list display size increased and fixed list scroll bug

-- added a buildable terrain view mini button to camera controls

-- added one button graphics settings for mp mappers to switch between lo, med and hi gfx to check map in all modes easily - hotkeys provided as well (ctrl+insert & ctrl+del & ctrl+end)

-- fill with height button added

-- set of terrain ramping tools included

-- can now set many of your personal starting default settings such as brush sizes, ai intelligence, etc. (in bzeditor.cfg)

-- brush mode hotkeys allow F1-F5 switching between eyedrop and paint, spray, and blend

-- custom folder allows odfs that are only used during editng to not interfere with your regular assets






