version [1] =
1124
saveType [1] =
0
binarySave [1] =
false
msn_filename = FSmtn.bzn
seq_count [1] =
171
saveType [1] =
0
TerrainName = FSmtn
size [1] =
153
[GameObject]
config = player
seqno [1] =
1
team [1] =
1
label = unnamed_player
isUser [1] =
1
objAddr = 0B5F0BCC
transform [1] =
  right.x [1] =
0.999976
  right.y [1] =
-1.34857e-010
  right.z [1] =
0.00697275
  up.x [1] =
1.59601e-005
  up.y [1] =
0.999997
  up.z [1] =
-0.00228885
  front.x [1] =
-0.00697273
  front.y [1] =
0.00228891
  front.z [1] =
0.999973
  posit.x [1] =
26.9392
  posit.y [1] =
100.968
  posit.z [1] =
-76.9606
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.33368e-005
 v_mag_inv [1] =
74980.3
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
-2.12854e-010
  y [1] =
-1.33368e-005
  z [1] =
3.05259e-008
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
2.03394e-016
  y [1] =
1.44177e-017
  z [1] =
6.30053e-015
seqNo [1] =
1
name = Tank
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
3000
maxHealth [1] =
3000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
1200
maxAmmo [1] =
1200
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = isuser
perceivedTeam [1] =
1
[GameObject]
config = pspwn_1
seqno [1] =
7
team [1] =
0
label = unnamed_pspwn_1
isUser [1] =
0
objAddr = 0B8C3BCC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-219.921
  posit.y [1] =
100
  posit.z [1] =
-432.648
name = Spawn
[GameObject]
config = pspwn_1
seqno [1] =
8
team [1] =
0
label = unnamed_pspwn_1
isUser [1] =
0
objAddr = 0B8C42EC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
306.797
  posit.y [1] =
100
  posit.z [1] =
367.961
name = Spawn
[GameObject]
config = zfoliag3
seqno [1] =
9
team [1] =
0
label = unnamed_zfoliag3
isUser [1] =
0
objAddr = 0B90917C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-136.597
  posit.y [1] =
250
  posit.z [1] =
215.295
illumination [1] =
1
euler =
 mass [1] =
8.35458e+007
 mass_inv [1] =
1.19695e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
9.70207e+011
 k_i [1] =
1.03071e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9
name = Tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = zfoliag3
seqno [1] =
a
team [1] =
0
label = unnamed_zfoliag3
isUser [1] =
0
objAddr = 0B8C618C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
167.534
  posit.y [1] =
250
  posit.z [1] =
-331.414
illumination [1] =
1
euler =
 mass [1] =
8.35458e+007
 mass_inv [1] =
1.19695e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
9.70207e+011
 k_i [1] =
1.03071e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a
name = Tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = zfoliag2
seqno [1] =
b
team [1] =
0
label = unnamed_zfoliag2
isUser [1] =
0
objAddr = 0B8C81EC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-130.406
  posit.y [1] =
175
  posit.z [1] =
223.503
illumination [1] =
1
euler =
 mass [1] =
4.80814e+008
 mass_inv [1] =
2.07981e-009
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
4.77879e+012
 k_i [1] =
2.09258e-013
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
b
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = zfoliag2
seqno [1] =
c
team [1] =
0
label = unnamed_zfoliag2
isUser [1] =
0
objAddr = 0B8C870C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
168.722
  posit.y [1] =
175
  posit.z [1] =
-321.035
illumination [1] =
1
euler =
 mass [1] =
4.80814e+008
 mass_inv [1] =
2.07981e-009
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
4.77879e+012
 k_i [1] =
2.09258e-013
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
c
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
e
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B8E9FBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-64.411
  posit.y [1] =
100
  posit.z [1] =
40.1635
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
e
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
f
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B8EA48C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
87.1039
  posit.y [1] =
100
  posit.z [1] =
-152.054
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
f
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
12
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B9087CC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
69.7711
  posit.y [1] =
100
  posit.z [1] =
480.946
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
12
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
13
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B91AE1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
152.001
  posit.y [1] =
100
  posit.z [1] =
566.957
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
13
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
14
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92A1EC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
153.428
  posit.y [1] =
100
  posit.z [1] =
526.974
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
14
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
15
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92A74C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
369.161
  posit.y [1] =
100
  posit.z [1] =
455.27
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
15
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
16
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92ACAC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
470.195
  posit.y [1] =
100
  posit.z [1] =
406.413
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
16
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
17
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92B20C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
464.671
  posit.y [1] =
100
  posit.z [1] =
151.806
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
17
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
18
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92B76C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
520.332
  posit.y [1] =
100
  posit.z [1] =
238.07
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
18
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
19
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B92BCCC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
583.175
  posit.y [1] =
100
  posit.z [1] =
120.528
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
19
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
1a
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B92C22C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
568.103
  posit.y [1] =
100
  posit.z [1] =
8.53271
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1a
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
1b
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92C78C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
575.306
  posit.y [1] =
100
  posit.z [1] =
-224.077
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1b
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
1c
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92CCEC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
494.758
  posit.y [1] =
100
  posit.z [1] =
-392.046
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1c
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
1d
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92D24C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
335.744
  posit.y [1] =
100
  posit.z [1] =
-377.533
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1d
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
1e
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92D7AC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
384.725
  posit.y [1] =
100
  posit.z [1] =
-480.097
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1e
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
1f
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92DD0C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
328.698
  posit.y [1] =
100
  posit.z [1] =
-535.151
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1f
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
20
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B92E26C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
183.63
  posit.y [1] =
100
  posit.z [1] =
-542.511
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
20
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
21
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B92E7CC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-8.23976
  posit.y [1] =
100
  posit.z [1] =
-574.074
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
21
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
22
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92ED2C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-286.884
  posit.y [1] =
100
  posit.z [1] =
-327.145
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
22
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
23
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92F28C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-351.633
  posit.y [1] =
100
  posit.z [1] =
-397.902
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
23
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
24
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B92F7EC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-296.427
  posit.y [1] =
100
  posit.z [1] =
-526.31
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
24
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
25
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B92FD4C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-477.738
  posit.y [1] =
100
  posit.z [1] =
-335.898
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
25
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
26
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B9302AC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-400.682
  posit.y [1] =
100
  posit.z [1] =
-194.315
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
26
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
27
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B93080C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-493.949
  posit.y [1] =
100
  posit.z [1] =
-159.948
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
27
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
28
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B930D6C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-519.684
  posit.y [1] =
100
  posit.z [1] =
81.0605
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
28
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
29
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B9312CC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-477.25
  posit.y [1] =
100
  posit.z [1] =
80.2066
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
29
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_02a
seqno [1] =
2a
team [1] =
0
label = unnamed_aegpine_02a
isUser [1] =
0
objAddr = 0B931B6C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-462.025
  posit.y [1] =
100
  posit.z [1] =
135.987
illumination [1] =
1
euler =
 mass [1] =
1.20925e+006
 mass_inv [1] =
8.26958e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.18407e+008
 k_i [1] =
3.14063e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
2a
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
2d
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B9320CC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-355.681
  posit.y [1] =
100
  posit.z [1] =
452.658
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
2d
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
2e
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B93262C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-295.52
  posit.y [1] =
100
  posit.z [1] =
345.011
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
2e
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
2f
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B932B8C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-23.7324
  posit.y [1] =
100
  posit.z [1] =
556.982
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
2f
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
31
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B9330EC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
82.2367
  posit.y [1] =
90
  posit.z [1] =
-53.2613
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
31
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_03a
seqno [1] =
32
team [1] =
0
label = unnamed_aegpine_03a
isUser [1] =
0
objAddr = 0B93364C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-65.2713
  posit.y [1] =
90
  posit.z [1] =
-45.1041
illumination [1] =
1
euler =
 mass [1] =
1.91938e+007
 mass_inv [1] =
5.21002e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.75622e+010
 k_i [1] =
3.62816e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
32
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine_01a
seqno [1] =
33
team [1] =
0
label = unnamed_aegpine_01a
isUser [1] =
0
objAddr = 0B933BAC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
399.431
  posit.y [1] =
90
  posit.z [1] =
279.978
illumination [1] =
1
euler =
 mass [1] =
3.2521e+006
 mass_inv [1] =
3.07493e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.981e+009
 k_i [1] =
5.04796e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33
name = tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass01
seqno [1] =
34
team [1] =
0
label = unnamed_aeggrass01
isUser [1] =
0
objAddr = 0B935AEC
transform [1] =
  right.x [1] =
0.996194
  right.y [1] =
0.087167
  right.z [1] =
1.25947e-009
  up.x [1] =
-0.0871602
  up.y [1] =
0.996116
  up.z [1] =
-0.0124515
  front.x [1] =
-0.00108536
  front.y [1] =
0.0124041
  front.z [1] =
0.999923
  posit.x [1] =
-78.5185
  posit.y [1] =
101.417
  posit.z [1] =
542.955
illumination [1] =
1
euler =
 mass [1] =
9.33051e+007
 mass_inv [1] =
1.07175e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.13703e+011
 k_i [1] =
3.18773e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
34
name = Grass
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass01
seqno [1] =
35
team [1] =
0
label = unnamed_aeggrass01
isUser [1] =
0
objAddr = 0B93604C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
180.483
  posit.y [1] =
100
  posit.z [1] =
558.854
illumination [1] =
1
euler =
 mass [1] =
9.33051e+007
 mass_inv [1] =
1.07175e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.13703e+011
 k_i [1] =
3.18773e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
35
name = Grass
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass01
seqno [1] =
36
team [1] =
0
label = unnamed_aeggrass01
isUser [1] =
0
objAddr = 0B9365AC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
341.189
  posit.y [1] =
100
  posit.z [1] =
554.016
illumination [1] =
1
euler =
 mass [1] =
9.33051e+007
 mass_inv [1] =
1.07175e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.13703e+011
 k_i [1] =
3.18773e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
36
name = Grass
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
37
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B94CCEC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
465.722
  posit.y [1] =
100
  posit.z [1] =
434.894
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
37
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
38
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B94E28C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
563.843
  posit.y [1] =
100
  posit.z [1] =
61.608
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
38
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
3a
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B94F99C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
567.428
  posit.y [1] =
100
  posit.z [1] =
-216.772
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3a
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
3b
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B9510AC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
496.512
  posit.y [1] =
100
  posit.z [1] =
-369.448
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3b
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass01
seqno [1] =
3c
team [1] =
0
label = unnamed_aeggrass01
isUser [1] =
0
objAddr = 0B9527BC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
272.884
  posit.y [1] =
100
  posit.z [1] =
-512.383
illumination [1] =
1
euler =
 mass [1] =
9.33051e+007
 mass_inv [1] =
1.07175e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.13703e+011
 k_i [1] =
3.18773e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3c
name = Grass
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
3d
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B952D1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
18.1027
  posit.y [1] =
100
  posit.z [1] =
-567.839
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3d
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass01
seqno [1] =
3e
team [1] =
0
label = unnamed_aeggrass01
isUser [1] =
0
objAddr = 0B95442C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-347.603
  posit.y [1] =
100
  posit.z [1] =
-523.879
illumination [1] =
1
euler =
 mass [1] =
9.33051e+007
 mass_inv [1] =
1.07175e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
3.13703e+011
 k_i [1] =
3.18773e-012
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3e
name = Grass
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
3f
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B95498C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-467.363
  posit.y [1] =
100
  posit.z [1] =
-352.18
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3f
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
40
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B95609C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-515.356
  posit.y [1] =
100
  posit.z [1] =
-133.159
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
40
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
41
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B9577AC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-503.22
  posit.y [1] =
100
  posit.z [1] =
47.6515
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
41
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aeggrass_01
seqno [1] =
42
team [1] =
0
label = unnamed_aeggrass_01
isUser [1] =
0
objAddr = 0B958EBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-300.437
  posit.y [1] =
100
  posit.z [1] =
505.865
illumination [1] =
1
euler =
 mass [1] =
324618
 mass_inv [1] =
3.08055e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.77095e+007
 k_i [1] =
1.73282e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
42
name = Long
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
44
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B96198C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
16
  posit.y [1] =
100
  posit.z [1] =
-48
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
44
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
45
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B96658C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-304
  posit.y [1] =
100
  posit.z [1] =
400
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
45
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
46
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B96705C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
400
  posit.y [1] =
100
  posit.z [1] =
368
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
46
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
47
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B967C1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-400
  posit.y [1] =
100
  posit.z [1] =
-16
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
47
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
48
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B9687AC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
464
  posit.y [1] =
100
  posit.z [1] =
-48
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
48
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
49
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B96933C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
336
  posit.y [1] =
100
  posit.z [1] =
-432
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
49
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegmtn
seqno [1] =
4a
team [1] =
0
label = unnamed_aegmtn
isUser [1] =
0
objAddr = 0B969ECC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-304
  posit.y [1] =
100
  posit.z [1] =
-432
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
4a
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
4f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96B3FC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
14.5208
  posit.y [1] =
100
  posit.z [1] =
-22.3201
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
4f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
50
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96B95C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-5.44504
  posit.y [1] =
100
  posit.z [1] =
-30.4809
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
50
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
51
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96BEBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-9.35623
  posit.y [1] =
100
  posit.z [1] =
-47.8586
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
51
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
52
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96C41C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-4.03217
  posit.y [1] =
100
  posit.z [1] =
-67.4764
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
52
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
53
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96C97C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
13.549
  posit.y [1] =
100
  posit.z [1] =
-71.2085
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
53
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
54
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96CEDC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
36.4865
  posit.y [1] =
100
  posit.z [1] =
-65.9621
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
54
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
55
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96D43C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
40.0821
  posit.y [1] =
99.999
  posit.z [1] =
-50.0787
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
55
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
56
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96D99C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
36.9248
  posit.y [1] =
100
  posit.z [1] =
-30.644
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
56
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
57
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96DEFC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-20.0314
  posit.y [1] =
100
  posit.z [1] =
0.920902
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
57
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
58
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96E45C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
10.4167
  posit.y [1] =
100
  posit.z [1] =
11.2482
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
58
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
59
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96E9BC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
52.7944
  posit.y [1] =
100
  posit.z [1] =
-0.40744
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
59
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
5a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96EF1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-26.2065
  posit.y [1] =
100
  posit.z [1] =
-95.5624
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
5a
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
5b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96F47C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
13.9749
  posit.y [1] =
100
  posit.z [1] =
-110.379
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
5b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
5c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96F9DC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
52.5494
  posit.y [1] =
99.6703
  posit.z [1] =
-101.637
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
5c
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
5d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B96FF3C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-53.5683
  posit.y [1] =
100.225
  posit.z [1] =
-191.936
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
5d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
5e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97049C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
5.87774
  posit.y [1] =
100.563
  posit.z [1] =
-215.183
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
5e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
5f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9709FC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
61.757
  posit.y [1] =
100
  posit.z [1] =
-201.329
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
5f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
60
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B970F5C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-45.2967
  posit.y [1] =
101.996
  posit.z [1] =
85.3392
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
60
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
61
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9714BC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
28.1451
  posit.y [1] =
101.655
  posit.z [1] =
100.088
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
61
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
62
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B971A1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
88.0637
  posit.y [1] =
100
  posit.z [1] =
67.4012
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
62
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
63
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B971F7C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
228.266
  posit.y [1] =
100.063
  posit.z [1] =
342.779
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
63
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
64
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9724DC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
229.321
  posit.y [1] =
100
  posit.z [1] =
331.545
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
64
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
65
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B972A3C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
241.723
  posit.y [1] =
100
  posit.z [1] =
343.679
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
65
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
66
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B972F9C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
251.386
  posit.y [1] =
100
  posit.z [1] =
329.247
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
66
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
67
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9734FC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
241.046
  posit.y [1] =
100
  posit.z [1] =
335.51
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
67
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
68
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B973A5C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
237.397
  posit.y [1] =
100
  posit.z [1] =
324.973
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
68
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
69
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B973FBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
73.0099
  posit.y [1] =
100
  posit.z [1] =
310.121
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
69
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
6a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97451C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
73.4261
  posit.y [1] =
100
  posit.z [1] =
292.904
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
6a
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
6b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B974A7C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
91.7854
  posit.y [1] =
100.022
  posit.z [1] =
307.203
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
6b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
6c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B974FDC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
89.9469
  posit.y [1] =
100.024
  posit.z [1] =
294.213
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
6c
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
6d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97553C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
82.4744
  posit.y [1] =
100
  posit.z [1] =
301.125
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
6d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
6e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B975A9C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
83.0305
  posit.y [1] =
100
  posit.z [1] =
313.886
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
6e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
6f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B975FFC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-90.7656
  posit.y [1] =
100
  posit.z [1] =
410.347
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
6f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
70
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97655C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-87.7682
  posit.y [1] =
100.228
  posit.z [1] =
394.775
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
70
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
71
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B976ABC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-72.6747
  posit.y [1] =
100
  posit.z [1] =
412.616
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
71
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
72
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97701C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-70.983
  posit.y [1] =
100.179
  posit.z [1] =
398.142
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
72
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
73
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97757C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-79.8045
  posit.y [1] =
100
  posit.z [1] =
403.289
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
73
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
74
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B977ADC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-79.1562
  posit.y [1] =
100.031
  posit.z [1] =
387.333
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
74
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
75
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97803C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
427.965
  posit.y [1] =
100
  posit.z [1] =
331.901
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
75
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
76
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97859C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
457.071
  posit.y [1] =
100
  posit.z [1] =
282.919
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
76
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
77
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B978AFC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
496.086
  posit.y [1] =
100.188
  posit.z [1] =
215.35
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
77
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
78
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97905C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
503.583
  posit.y [1] =
100
  posit.z [1] =
139.762
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
78
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
79
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9795BC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
485.563
  posit.y [1] =
100
  posit.z [1] =
78.4482
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
79
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
7a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B979B1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
476.809
  posit.y [1] =
100
  posit.z [1] =
-3.03402
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
7a
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
7b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97A07C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-184.43
  posit.y [1] =
100
  posit.z [1] =
-356.893
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
7b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
7c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97A5DC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-185.453
  posit.y [1] =
100
  posit.z [1] =
-371.261
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
7c
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
7d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97AB3C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-167.752
  posit.y [1] =
100.003
  posit.z [1] =
-355.722
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
7d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
7e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97B09C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-167.091
  posit.y [1] =
100
  posit.z [1] =
-375.985
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
7e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
7f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97B5FC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-174.554
  posit.y [1] =
100
  posit.z [1] =
-365.248
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
7f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
80
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97BB5C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-177.838
  posit.y [1] =
100
  posit.z [1] =
-381.208
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
80
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
81
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97C0BC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
4.25288
  posit.y [1] =
100
  posit.z [1] =
-325.586
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
81
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
82
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97C61C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
21.0698
  posit.y [1] =
100
  posit.z [1] =
-325.28
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
82
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
83
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97CB7C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
17.8705
  posit.y [1] =
100
  posit.z [1] =
-336.847
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
83
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
84
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97D0DC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
7.62549
  posit.y [1] =
100
  posit.z [1] =
-344.9
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
84
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
85
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97D63C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
24.7677
  posit.y [1] =
100
  posit.z [1] =
-344.949
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
85
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
86
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97DB9C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
28.7588
  posit.y [1] =
100
  posit.z [1] =
-334.648
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
86
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
87
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97E0FC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
135.072
  posit.y [1] =
100.45
  posit.z [1] =
-453.072
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
87
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
88
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97E65C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
133.63
  posit.y [1] =
100.473
  posit.z [1] =
-468.6
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
88
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
89
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97EBBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
148.672
  posit.y [1] =
100.122
  posit.z [1] =
-452.876
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
89
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
8a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97F11C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
152.256
  posit.y [1] =
100
  posit.z [1] =
-471.974
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
8a
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
8b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97F67C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
143.248
  posit.y [1] =
100.115
  posit.z [1] =
-462.015
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
8b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
8c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B97FBDC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
139.276
  posit.y [1] =
100
  posit.z [1] =
-479.439
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
8c
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
8d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B98013C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-335.299
  posit.y [1] =
100
  posit.z [1] =
-387.77
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
8d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
8e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B98069C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-396.736
  posit.y [1] =
100.779
  posit.z [1] =
-344.532
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
8e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
8f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B980BFC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-432.044
  posit.y [1] =
100
  posit.z [1] =
-288.194
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
8f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
90
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B98115C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-435.696
  posit.y [1] =
100.723
  posit.z [1] =
-215.454
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
90
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
91
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9816BC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-420.754
  posit.y [1] =
100.638
  posit.z [1] =
-146.286
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
91
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
92
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B981C1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-415.632
  posit.y [1] =
100
  posit.z [1] =
-78.3828
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
92
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
93
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B982DBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-411.214
  posit.y [1] =
100
  posit.z [1] =
301.265
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
93
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
94
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B98331C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-476.637
  posit.y [1] =
100
  posit.z [1] =
331.283
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
94
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
95
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B98387C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-469.81
  posit.y [1] =
100.331
  posit.z [1] =
276.418
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
95
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = Spawn
seqno [1] =
96
team [1] =
0
label = npscr1_120
isUser [1] =
0
objAddr = 0B98E15C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-476.368
  posit.y [1] =
100
  posit.z [1] =
330.997
spawnHandle [1] =
310378657
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
96
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = Spawn
seqno [1] =
97
team [1] =
0
label = npscr1_120
isUser [1] =
0
objAddr = 0B98EA1C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-410.986
  posit.y [1] =
100
  posit.z [1] =
301.176
spawnHandle [1] =
312475810
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
97
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = Spawn
seqno [1] =
98
team [1] =
0
label = npscr1_120
isUser [1] =
0
objAddr = 0B9A045C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-469.796
  posit.y [1] =
100.318
  posit.z [1] =
276.203
spawnHandle [1] =
314572963
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
98
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
99
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9A0E8C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
440.695
  posit.y [1] =
100.207
  posit.z [1] =
-335.177
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
99
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
9a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9A13EC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
517.844
  posit.y [1] =
100
  posit.z [1] =
-316.965
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9a
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
9b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0B9A194C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
482.754
  posit.y [1] =
100.045
  posit.z [1] =
-380.644
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = Spawn
seqno [1] =
9c
team [1] =
0
label = npscr2_120
isUser [1] =
0
objAddr = 0B9A1EAC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
482.795
  posit.y [1] =
100.021
  posit.z [1] =
-380.921
spawnHandle [1] =
316670116
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9c
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = Spawn
seqno [1] =
9d
team [1] =
0
label = npscr2_120
isUser [1] =
0
objAddr = 0B9A28DC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
441.008
  posit.y [1] =
100.193
  posit.z [1] =
-335.772
spawnHandle [1] =
318767269
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9d
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = Spawn
seqno [1] =
9e
team [1] =
0
label = npscr2_120
isUser [1] =
0
objAddr = 0B9A330C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
518.061
  posit.y [1] =
100
  posit.z [1] =
-316.993
spawnHandle [1] =
320864422
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9e
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine1
seqno [1] =
9f
team [1] =
0
label = unnamed_aegpine1
isUser [1] =
0
objAddr = 0B9D3ACC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
305.905
  posit.y [1] =
93.0073
  posit.z [1] =
-37.0957
illumination [1] =
1
euler =
 mass [1] =
1.73171e+007
 mass_inv [1] =
5.77464e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.94124e+010
 k_i [1] =
5.15135e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
9f
name = Tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = aegpine1
seqno [1] =
a0
team [1] =
0
label = unnamed_aegpine1
isUser [1] =
0
objAddr = 0B9D4B5C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-250.729
  posit.y [1] =
91.7128
  posit.z [1] =
-26.9135
illumination [1] =
1
euler =
 mass [1] =
1.73171e+007
 mass_inv [1] =
5.77464e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.94124e+010
 k_i [1] =
5.15135e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a0
name = Tree
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1000
maxHealth [1] =
1000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscr1
seqno [1] =
a1
team [1] =
0
label = unnamed_npscr1
isUser [1] =
0
objAddr = 0B9D5D9C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-476.368
  posit.y [1] =
100
  posit.z [1] =
330.997
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a1
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscr1
seqno [1] =
a2
team [1] =
0
label = unnamed_npscr1
isUser [1] =
0
objAddr = 0B9D62FC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-410.986
  posit.y [1] =
100
  posit.z [1] =
301.176
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a2
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscr1
seqno [1] =
a3
team [1] =
0
label = unnamed_npscr1
isUser [1] =
0
objAddr = 0B9D685C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-469.796
  posit.y [1] =
100.318
  posit.z [1] =
276.203
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a3
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscr2
seqno [1] =
a4
team [1] =
0
label = unnamed_npscr2
isUser [1] =
0
objAddr = 0B9D6DBC
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
482.795
  posit.y [1] =
100.021
  posit.z [1] =
-380.921
illumination [1] =
1
euler =
 mass [1] =
23.9953
 mass_inv [1] =
0.0416748
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.64732
 k_i [1] =
0.177075
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a4
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscr2
seqno [1] =
a5
team [1] =
0
label = unnamed_npscr2
isUser [1] =
0
objAddr = 0B9D731C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
441.008
  posit.y [1] =
100.193
  posit.z [1] =
-335.772
illumination [1] =
1
euler =
 mass [1] =
23.9953
 mass_inv [1] =
0.0416748
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.64732
 k_i [1] =
0.177075
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a5
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscr2
seqno [1] =
a6
team [1] =
0
label = unnamed_npscr2
isUser [1] =
0
objAddr = 0B9D787C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
518.061
  posit.y [1] =
100
  posit.z [1] =
-316.993
illumination [1] =
1
euler =
 mass [1] =
23.9953
 mass_inv [1] =
0.0416748
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.64732
 k_i [1] =
0.177075
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a6
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = morock01
seqno [1] =
a7
team [1] =
0
label = unnamed_morock01
isUser [1] =
0
objAddr = 0BA0BE6C
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-162.286
  posit.y [1] =
93.6856
  posit.z [1] =
-182.353
illumination [1] =
1
euler =
 mass [1] =
2.86851e+006
 mass_inv [1] =
3.48613e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.52877e+008
 k_i [1] =
1.1725e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a7
name = Big
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = morock02
seqno [1] =
a8
team [1] =
0
label = unnamed_morock02
isUser [1] =
0
objAddr = 0B9DE71C
transform [1] =
  right.x [1] =
-0.703849
  right.y [1] =
0
  right.z [1] =
0.71035
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.710346
  front.y [1] =
0
  front.z [1] =
-0.703845
  posit.x [1] =
-163.539
  posit.y [1] =
89.3448
  posit.z [1] =
113.494
illumination [1] =
1
euler =
 mass [1] =
703928
 mass_inv [1] =
1.4206e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.93441e+007
 k_i [1] =
1.11927e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a8
name = Flat
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = morock01
seqno [1] =
a9
team [1] =
0
label = unnamed_morock01
isUser [1] =
0
objAddr = 0B9DEE7C
transform [1] =
  right.x [1] =
-0.993156
  right.y [1] =
0
  right.z [1] =
0.116795
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.116794
  front.y [1] =
0
  front.z [1] =
-0.99315
  posit.x [1] =
193.802
  posit.y [1] =
95.2839
  posit.z [1] =
96.7591
illumination [1] =
1
euler =
 mass [1] =
2.86851e+006
 mass_inv [1] =
3.48613e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.52877e+008
 k_i [1] =
1.1725e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
a9
name = Big
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = morock02
seqno [1] =
aa
team [1] =
0
label = unnamed_morock02
isUser [1] =
0
objAddr = 0B9DF4BC
transform [1] =
  right.x [1] =
-0.682658
  right.y [1] =
0
  right.z [1] =
0.730738
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.730734
  front.y [1] =
0
  front.z [1] =
-0.682654
  posit.x [1] =
187.217
  posit.y [1] =
91.5044
  posit.z [1] =
-205.023
illumination [1] =
1
euler =
 mass [1] =
703928
 mass_inv [1] =
1.4206e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.93441e+007
 k_i [1] =
1.11927e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
aa
name = Flat
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
dllName = strategyfs.dll
[AiMission]
[AOIs]
size [1] =
0
[AiPaths]
count [1] =
1
name = AiPath
sObject = 02F57C5C
size [1] =
9
label = edge_path
pointCount [1] =
2
points [2] =
  x [1] =
-560.983
  z [1] =
590.305
  x [1] =
592.745
  z [1] =
-581.742
pathType = 00000000
PadData =  
PadData2 =  
