[WeaponClass]
classLabel = "arccannon"
ordName = NULL
wpnName = "Scuttle Stream"
//fireSound = "antisquish.wav" //**this do anything?
wpnReticle = "garc_a"
wpnCategory = "CANNON"
isAssault = 1
aiRange = 50
flashName = "gacsparc.flash"

[ArcCannonClass]
startDist = 5.0

finishDist = 70.0

travelVeloc = 40.0

coneAngle = 0.25

ammoCost = 25.0

damageValue(N) = 75.0 // none
damageValue(L) = 70.0 // light
damageValue(H) = 65.0 // heavy

damageValue(S) = 70.0 // standard
damageValue(D) = 75.0 // deflection
damageValue(A) = 65.0 // absorbtion

activeSound = "Sbuild03.wav" //**this ok?

//xplGround = "xacsprgnd_a"
//xplVehicle = "xacsprcar_a"
//xplBuilding = "xacsprcar_a"

[Flash]
renderBase = "draw_bolt"
textureName = "trail2.tga"
textureBlend = "one one modulate"
startColor = "0 255 0 255"
finishColor = "0 255 0 0"
startRadius = 0.5
finishRadius = 0.3
segmentLength = 2.0
segmentVariance = "1.0 1.0 1.0"
animateTime = 0.3
textureRate = 0.01
