[WeaponClass]
classLabel = "mortar"
ordName = "resin"
wpnName = "Resin"
altName = "gresin_c"
fireSound = "rmort01.wav"
wpnReticle = "gresin"
wpnLadder = "gmortar.L0"
wpnPriority = 2
wpnCategory = "MORT"
aiRange = 80
isAssault = 1

[CannonClass]
shotDelay = 0.0
salvoCount = 5
salvoDelay = 0.02
shotVariance = 0.25
